#define bounceTime 20 #include Bounce bouncer0 = Bounce( 0, bounceTime ); Bounce bouncer1 = Bounce( 1, bounceTime ); Bounce bouncer2 = Bounce( 2, bounceTime ); Bounce bouncer3 = Bounce( 3, bounceTime ); Bounce bouncer4 = Bounce( 4, bounceTime ); Bounce bouncer5 = Bounce( 5, bounceTime ); Bounce bouncer6 = Bounce( 6, bounceTime ); Bounce bouncer7 = Bounce( 7, bounceTime ); Bounce bouncer8 = Bounce( 8, bounceTime ); Bounce bouncer9 = Bounce( 9, bounceTime ); Bounce bouncer10 = Bounce( 10, bounceTime ); Bounce bouncer11 = Bounce( 11, bounceTime ); #include #include #include #include #include #define LED 13 // GUItool: begin automatically generated code AudioPlaySdRaw playSdRaw5; //xy=127,175 AudioPlaySdRaw playSdRaw6; //xy=128,205 AudioPlaySdRaw playSdRaw7; //xy=128,231 AudioPlaySdRaw playSdRaw4; //xy=129,148 AudioPlaySdRaw playSdRaw9; //xy=129,305 AudioPlaySdRaw playSdRaw10; //xy=129,333 AudioPlaySdRaw playSdRaw11; //xy=129,360 AudioPlaySdRaw playSdRaw8; //xy=131,276 AudioPlaySdRaw playSdRaw0; //xy=135,20 AudioPlaySdRaw playSdRaw1; //xy=135,48 AudioPlaySdRaw playSdRaw2; //xy=135,81 AudioPlaySdRaw playSdRaw3; //xy=136,109 AudioMixer4 mixer1; //xy=374,62 AudioMixer4 mixer2; //xy=392,162 AudioMixer4 mixer3; //xy=392,284 AudioMixer4 mixer4; //xy=528,163 AudioOutputAnalogStereo dacs2; //xy=666,163 AudioConnection patchCord1(playSdRaw5, 0, mixer2, 1); AudioConnection patchCord2(playSdRaw6, 0, mixer2, 2); AudioConnection patchCord3(playSdRaw7, 0, mixer2, 3); AudioConnection patchCord4(playSdRaw4, 0, mixer2, 0); AudioConnection patchCord5(playSdRaw9, 0, mixer3, 1); AudioConnection patchCord6(playSdRaw10, 0, mixer3, 2); AudioConnection patchCord7(playSdRaw11, 0, mixer3, 3); AudioConnection patchCord8(playSdRaw8, 0, mixer3, 0); AudioConnection patchCord9(playSdRaw0, 0, mixer1, 0); AudioConnection patchCord10(playSdRaw1, 0, mixer1, 1); AudioConnection patchCord11(playSdRaw2, 0, mixer1, 2); AudioConnection patchCord12(playSdRaw3, 0, mixer1, 3); AudioConnection patchCord13(mixer1, 0, mixer4, 0); AudioConnection patchCord14(mixer2, 0, mixer4, 1); AudioConnection patchCord15(mixer3, 0, mixer4, 2); AudioConnection patchCord16(mixer4, 0, dacs2, 0); AudioConnection patchCord17(mixer4, 0, dacs2, 1); // Use these with the Teensy 3.5 & 3.6 SD card #define SDCARD_CS_PIN BUILTIN_SDCARD #define SDCARD_MOSI_PIN 11 // not actually used #define SDCARD_SCK_PIN 13 // not actually used uint8_t pinBouton[12] = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11}; void setup() { //Serial.begin(9600); AudioMemory(30); pinMode(13, OUTPUT); for (int i = 0; i < 12; i++) { pinMode(pinBouton[i], INPUT_PULLUP); } SPI.setMOSI(SDCARD_MOSI_PIN); SPI.setSCK(SDCARD_SCK_PIN); while (!(SD.begin(SDCARD_CS_PIN))) { digitalWrite(13, LOW); delay (100); digitalWrite(13, HIGH); delay (100); } digitalWrite(13, HIGH); delay(100); mixer4.gain(0, 0.7); mixer4.gain(1, 0.7); mixer4.gain(2, 0.7); mixer4.gain(3, 0.7); } void loop() { bouncer0.update ( ); bouncer1.update ( ); bouncer2.update ( ); bouncer3.update ( ); bouncer4.update ( ); bouncer5.update ( ); bouncer6.update ( ); bouncer7.update ( ); bouncer8.update ( ); bouncer9.update ( ); bouncer10.update ( ); bouncer11.update ( ); if ( bouncer0.fallingEdge()) { playSdRaw0.play("s0.raw"); } if ( bouncer1.fallingEdge()) { playSdRaw1.play("s1.raw"); } if ( bouncer2.fallingEdge()) { playSdRaw2.play("s2.raw"); } if ( bouncer3.fallingEdge()) { playSdRaw3.play("s3.raw"); } if ( bouncer4.fallingEdge()) { playSdRaw4.play("s4.raw"); } if ( bouncer5.fallingEdge()) { playSdRaw5.play("s5.raw"); } if ( bouncer6.fallingEdge()) { playSdRaw6.play("s6.raw"); } if ( bouncer7.fallingEdge()) { playSdRaw7.play("s7.raw"); } if ( bouncer8.fallingEdge()) { playSdRaw8.play("s8.raw"); } if ( bouncer9.fallingEdge()) { playSdRaw9.play("s9.raw"); } if ( bouncer10.fallingEdge()) { playSdRaw10.play("s10.raw"); } if ( bouncer11.fallingEdge()) { playSdRaw11.play("s11.raw"); } delay(10); }